![]() For gas planets the less complexity the better. This will randomly generate planet patterns. Next hit the random seed button found next to the dice. Use the ice slider and color box to adjust the color around the poles. Move the desert slider to increase/decrease area of coverage. Click on the desert color box to change the color around theĮquator. Under Climate there are three color boxes. On the color box to change the main color theme. For gas planets the land texture slider is set to zero. So the first thing to do is change to mural mode. Notice that my presets load in normal map mode. Use the load button to load the one of the gas presets offered above. Under the map mode icon there is a series of buttons, clouds, export, load, save and undo Texture to be used with Orbiter the mural map should be selected. In the very center of the LunarCell dialog box is an icon for selecting your map mode. Or you can begin by using one of my presets offered here as a good starting point. Therefore it is necessary to turn those elements off for now by The atmosphere, clouds and cities will be added after the planet textures are done. To design your own planet textures for Orbiter, you will only need to familiarize yourself with the controls for the Planet and Climate elements. A dialog box will appear with controls for these elements Planet,Ĭlimate, Air, Clouds and Cities. With the blank canvas ready to go, open the LunarCell filter in Photoshop. At that time you will open a new 4096 X 2048 pixel canvas (Orbiter level 7 ) and load your preset texture into it. Happy with the results you can save the LunarCell settings as a preset. This canvas is for rapid texture development and testing. ![]() All that said though you can create some beautiful planets using the following techniques.īegin by opening Photoshop with a small 1024 X 512 canvas. So no matter how many mountainous planets you create they all end up looking the same. It simply uses one type of texture to simulate the look of elevation. For example it doesn't create mountain ranges or water ways in any great detail. The flaming pear website has the plugin available for download. LunarCell is a Photoshop plugin that can be use to make planet textures. How to build planet textures with LunarCell OrbiterSim | FAQ | Acronyms | Add-ons | Screen Shots | Orbiter Tutorials LunarCell 1.Astronomy Portal to the Heavens, Deep Sky and Universe ![]() * Improves the interface on high-DPI Windows monitors. Users can randomize the result by clicking the dice button. Those include planet size, complexity, land texture, crater count, crater size, climate, sea level, air depth, sunset, cloud coverage, shadows, texture and cities. The main window of the plugin provides users with multiple slider bars that they can customize in order to achieve the desired result. LunarCell can help users generate virtual planets in Photoshop instantly, by only specifying a series of parameters. Accessing it through the app can be done via the Plugins category from the Effects menu. Otherwise, it will require a restart once the plugin has been copied to its corresponding location. ![]() It is worth mentioning that during the installation, the host program should be closed. Installing the plugin can be accomplished by unpacking the contents of the archive it comes packed in and moving them to Adobe Photoshop’s Plug-Ins folder, which can usually be found in C:Program FilesAdobe PhotoshopPlug-Ins. Since it is a plugin, it needs to be implemented into a host application (in this case, Adobe Photoshop). ![]()
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